Class TuiFramedTextBox
- Namespace
- AshConsoleGraphics.Interactive
- Assembly
- AshConsoleGraphics.dll
A textbox where you can write inside a frame
public class TuiFramedTextBox : TuiWritable
- Inheritance
-
TuiFramedTextBox
- Inherited Members
Constructors
TuiFramedTextBox(string, int, Placement, int, int, CharFormat?, CharFormat?, CharFormat?)
Initializes a new textbox with default frame chars ('┌┐└┘──││') and same colors for selected and not selected
public TuiFramedTextBox(string t, int l, Placement p, int x, int y, CharFormat? ff = null, CharFormat? tf = null, CharFormat? pf = null)
Parameters
t
stringInitial text
l
intTextbox length
p
Placementx
inty
intff
CharFormatFrame format
tf
CharFormatText format
pf
CharFormatSelector format
TuiFramedTextBox(string, int, Placement, int, int, CharFormat?, CharFormat?, CharFormat?, CharFormat?, CharFormat?)
Initializes a new textbox with default frame chars ('┌┐└┘──││')
public TuiFramedTextBox(string t, int l, Placement p, int x, int y, CharFormat? ff, CharFormat? sff, CharFormat? tf, CharFormat? stf, CharFormat? pf)
Parameters
t
stringInitial text
l
intTextbox length
p
Placementx
inty
intff
CharFormatNot selected frame format
sff
CharFormatSelected frame format
tf
CharFormatNot selected text format
stf
CharFormatSelected text format
pf
CharFormatSelector format
TuiFramedTextBox(string, string, int, Placement, int, int, CharFormat?, CharFormat?, CharFormat?)
Initializes a new textbox with the same colors when selected and not selected
public TuiFramedTextBox(string chars, string t, int l, Placement p, int x, int y, CharFormat? ff = null, CharFormat? tf = null, CharFormat? pf = null)
Parameters
chars
stringFrame charchters
t
stringInitial text
l
intTextbox length
p
Placementx
inty
intff
CharFormatFrame format
tf
CharFormatText format
pf
CharFormatSelector format
TuiFramedTextBox(string, string, int, Placement, int, int, CharFormat?, CharFormat?, CharFormat?, CharFormat?, CharFormat?)
Initializes a new textbox
public TuiFramedTextBox(string chars, string t, int l, Placement p, int x, int y, CharFormat? ff, CharFormat? sff, CharFormat? tf, CharFormat? stf, CharFormat? pf)
Parameters
chars
stringFrame charchters
t
stringInitial text
l
intTextbox length
p
Placementx
inty
intff
CharFormatNot selected frame format
sff
CharFormatSelected frame format
tf
CharFormatNot selected text format
stf
CharFormatSelected text format
pf
CharFormatSelector format
Properties
FrameChars
Frame charachters. An example would be '┌┐└┘──││'
public char[] FrameChars { get; set; }
Property Value
- char[]
FrameFormat
Not selected frame charachter format
public CharFormat? FrameFormat { get; set; }
Property Value
SelectedFrameFormat
Selected frame charachter format
public CharFormat? SelectedFrameFormat { get; set; }
Property Value
SelectedTextFormat
Selected text charachter format
public CharFormat? SelectedTextFormat { get; set; }
Property Value
SelectorFormat
Format of the selector pads '>' '<' that surround the element when selcted
public CharFormat? SelectorFormat { get; set; }
Property Value
TextFormat
Not selected text charachter format
public CharFormat? TextFormat { get; set; }
Property Value
Methods
BufferNeedsToBeGenerated()
In most cases, the base implementation is enough
protected override bool BufferNeedsToBeGenerated()
Returns
GenerateBuffer()
The method that generates the element's buffer
protected override Buffer GenerateBuffer()